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Projects

Portfolio of Work

Studio Projects

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Tech Explorations

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Jam Games

TakoPaki VR

Assistant Programmer

A VR game where you prepare and serve food made as my Final Year Project in Singapore Polytechnic. I was an Assistant Programmer with a team of 6 that worked on this over the course of 6 months. Developed in Unity with C# scripts.

WeedWhacker

Programmer, 2D Artist

An HTML game developed as a submission for the GMTK Game Jam 2020 with the theme of "Out of Control". Developed by myself within 48 hours with Unity and C#, art assets created with Adobe Illustrator.

Demolition

Programmer

A Windows Online Multiplayer game created by a partner and me within a week as a submission for Game Programming module in Singapore Polytechnic. Developed with Unity and Photon.

Unstable Rocket Advance

GBA Development with C++

A GameBoy Advance demake of my Ludum Dare 49 project, Unstable Rocket. Developed in C++ with the Butano engine

Unstable Rocket

Programmer, 3D Artist

A WebGL game developed as a submission for Ludum Dare 49 with the theme of "Unstable". Developed in a team of 2 within 48 hours with Unity and C#. Art assets created by me in Blender

Medical Warfare

Lead Programmer

An Android Tower Defense game made over 4 months for a client in Game Design and Development Studio module in Singapore Polytechnic. I was Lead Programmer for this project. Developed in Unity with C# scripts.

Your Heistness

Programmer, Designer

A WebGL game developed as a submission for SEA Game Jam 2021 with the theme of "👑". Developed in a team of 5 within 48 hours with Unity and C#.

Robot Warfare

Assistant Programmer

A Windows Tower Defense game made over 4 months for Game Design and Development Studio module in Singapore Polytechnic. I was Assistant Programmer for this project. Developed in Unity with C# scripts.

Physics Paint

Solo Developer

An Android Physics-based game made by myself over a few weeks for Game Programming module in Singapore Polytechnic. Developed in Unity with C# scripts.

Alterlife

Lead Programmer

A Windows Platformer game made by me and 2 artists over 4 months for Game Design and Development module in Singapore Polytechnic. I was the Lead Programmer for this project. Developed in Unity with C# scripts.

Assassin VR

Solo Developer

A Google Cardboard VR game made by me over a week for Game Programming module for Singapore Polytechnic

Snake GBA

GBA Development with C

A simple Snake Game project I created to learn game development without an engine and to learn development for the Game Boy Advance. Developed in C with the TONC tutorial and library

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